IBM Deep Blue vs. Gary Kasparov
The ‘Iron Tiger’ Crushes The ‘Beast Of Baku’
Tigran Vartanovich Petrosian (17 June 1929 – 13 August 1984) was a Soviet-Armenian grandmaster, and World Chess Champion from 1963 to 1969. His playing style earned him the nicknamed “Iron Tigran”. He was a Candidate for the World Championship on eight occasions (1953, 1956, 1959, 1962, 1971, 1974, 1977 and 1980). He won the world championship against Botvinik in 1963, successfully defended it against Spassky in 1966, and lost it to Spassky in 1969. He won the Soviet Championship four times (1959, 1961, 1969, and 1975) and is generally recognized as the hardest player to beat in all of chess history.
“In those years, it was easier to win the Soviet Championship than a game against ‘Iron Tigran’.”
– Lev Polugaevsky
“It is to Petrosian’s advantage that his opponents never know when he is suddenly going to play like Mikhail Tal.”
– Boris Spassky
“He [Petrosian] has an incredible tactical view, and a wonderful sense of the danger… No matter how much you think deep… He will ‘smell’ any kind of danger 20 moves before!”
– Robert Fischer
“Chess is a game by its form, an art by its content and a science by the difficulty of gaining mastery in it. Chess can convey as much happiness as a good book or work of music can. However, it is necessary to learn to play well and only afterwards will one experience real delight.”
– Tigran Petrosian
In the seventh round of Tilburg (1981) the ‘Iron Tiger’ crushed the ‘Beast Of Baku’.
Kasparov versus Petrosian (1981)
Black To Play (Move 30)
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For the annotated game (PGN file) – See CommentsDeep Blue
Deep Blue was a chess-playing computer developed by IBM. On May 11, 1997, the machine won a six-game match by two wins to one with three draws against world champion

Garry Kasparov. Kasparov accused IBM of cheating and demanded a rematch, but IBM declined and dismantled Deep Blue. Kasparov had beaten a previous version of Deep Blue in 1996.
Play some of Deep Blue’s games
Although Garry Kasparov and Deep Blue are considered to be two of the greatest chess "players" in the world, each has a distinct manner of playing the game. Both have the ability to look at a chessboard, analyze positions, then make the most optimal move. But the way Deep Blue arrives at the decision to move a particular piece is very different from Kasparov’s method of analysis.
The following is a top ten listing of the dissimilarities between the way Garry Kasparov and Deep Blue play chess:
1. Deep Blue can examine and evaluate up to 200,000,000 chess positions per second
Garry Kasparov can examine and evaluate up to three chess positions per second
2. Deep Blue has a small amount of chess knowledge and an enormous amount of calculation ability.
Garry Kasparov has a large amount of chess knowledge and a somewhat smaller amount of calculation ability.
3. Garry Kasparov uses his tremendous sense of feeling and intuition to play world champion-calibre chess.
Deep Blue is a machine that is incapable of feeling or intuition.
4. Deep Blue has benefitted from the guidance of five IBM research scientists and one international grandmaster.
Garry Kasparov is guided by his coach Yuri Dokhoian and by his own driving passion play the finest chess in the world.
5. Garry Kasparov is able to learn and adapt very quickly from his own successes and mistakes.
Deep Blue, as it stands today, is not a "learning system." It is therefore not capable of utilizing artificial intelligence to either learn from its opponent or "think" about the current position of the chessboard.
6. Deep Blue can never forget, be distracted or feel intimidated by external forces (such as Kasparov’s infamous "stare").
Garry Kasparov is an intense competitor, but he is still susceptible to human frailties such as fatigue, boredom and loss of concentration.
7. Deep Blue is stunningly effective at solving chess problems, but it is less "intelligent" than even the stupidest human.
Garry Kasparov is highly intelligent. He has authored three books, speaks a variety of languages, is active politically and is a regular guest speaker at international conferences.
8. Any changes in the way Deep Blue plays chess must be performed by the members of the development team between games.
Garry Kasparov can alter the way he plays at any time before, during, and/or after each game.
9. Garry Kasparov is skilled at evaluating his opponent, sensing their weaknesses, then taking advantage of those weaknesses.
While Deep Blue is quite adept at evaluating chess positions, it cannot evaluate its opponent’s weaknesses.
10. Garry Kasparov is able to determine his next move by selectively searching through the possible positions.
Deep Blue must conduct a very thorough search into the possible positions to determine the most optimal move (which isn’t so bad when you can search up to 200 million positions per second).
Source IBM Deep Blue Research page