Chess Puzzle
SIX KNIGHTS

SIX KNIGHTS…Henry E. Dudeney
Place three black and three white chess knights on a 3×4 board as shown in Figure 1.

The object is to exchange black and white knights in the fewest possible number of their moves (some examples of such moves are shown in Figure 2, a and b).
Moves should be made by black and white knights in turn. And after every move none of the knights should be under attack of any of the knights of the opposite color. Only one knight can be on a square at the same time.
M3/1
XIANGQI (ELEPHANT CHESS)
Move like the chariots (Rook), any distance orthogonally without jumping, but can only capture by jumping a single piece, friend or foe, along the path of attack.
Move and capture by advancing one point. Once they have crossed the river, they may also move and capture one point horizontally. Soldiers cannot move backward, and therefore cannot retreat; after advancing to the last rank of the board, however, a soldier may still move sideways at the enemy’s edge.
Move and capture exactly two points diagonally and may not jump over intervening pieces. If an elephant cannot move due to a diagonally adjacent piece, it is known as “blocking the elephant’s eye” Elephants may not cross the river, and serve as defensive pieces
Moves like knight does in Western chess (L) , But can be blocked by a piece located one point horizontally or vertically adjacent to it. Blocking a horse is called “hobbling the horse’s leg”
They move and capture one point diagonally and may not leave the palace
Move and capture one point orthogonally. The two generals may not face each other in the same file with no intervening pieces
Moves just like the Rook in westrn chess
[* For Notation purpose the R for Rook, is used because using C would conflict with the letter for Cannon]
Xiangqi is played on a board that is nine lines wide and ten lines long. the pieces are played on the intersections, which are known as points. The vertical lines are known as files, while the horizontal lines are known as ranks.
Centered at the first through third and eighth through tenth ranks of the board are two square zones. The three point by three point zone is demarcated by two diagonal lines connecting opposite corners and intersecting at the center point. Each of these areas is known as the palace.
Dividing the two opposing sides, between the fifth and sixth ranks, the “river”. Although the river provides a visual division between the two sides, only two pieces are affected by its presence: soldier pieces have an enhanced move after crossing the river, while elephant pieces cannot cross. Red Moves first.
End Game Tactics (Game from ChessFreaks)
White Finds a forced Mate..Can You?
1. … HxA+
2. Gd3 Ra9
3. RxC Rd9+
4.Rd4 RxR#
**EDIT Apr 18 … The Notation Given above was taken from the board/set James Palmer
Chess Tactic
White to Move Mate in 3
White to Move Mate in 3
White To Move Mate in 2
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